One of our favorite shows, Legion, is back with a new season. Time to discuss the surreal nature of the show in greater detail. Also, Gen Con is right around the corner and you'll be able to play Invisible Sun there!
We're talking about another topic covered in the rules primer, partial successes. We also cut a bunch of stuff where we talked about the Black Cube being in our hands soon. We'll save that for another three months!
There's a new design diary from Monte Cook about the GM notebook that will be coming with Invisible Sun. If you've been looking for some guidance as a GM regarding what to prepare and track for sessions the Guiding Hand might be able to help you out.
Incantations Show Notes
Embrace the Black Cube
Notes notes notes. Put notes here. Or put them in the Guiding Hand.
Invisible Sun Design Diary 12: The Guiding Hand -- (link)
The Invisible Sun rules primer is out in the wild! We're giving it a brief overview and then we're diving straight into how challenges are handled in the game.
Incantations Show Notes
Revelations of the Black Cube
We're going to dig into the challenge and venture system of Invisible Sun this time. Give it a listen as we wrap our heads around this portion of the game.
We've got guests again! Dani Neary and Brandon Ording join the show to talk about Ptolus and their experience with the GenCon character creation session.
Incantations Show Notes
A Distant Light Pierces the Mist
Dani and Dave chat Brandon up about Ptolus, Monte Cook's massive setting that was published by Malhavoc Press. There are a lot of similarities between Monte's two settings that Brandon has noticed having run a campaign in the former for over ten years.
Ptolus: Monte Cook's City by the Spire on DriveThruRPG -- (link)
The Vislae Tourist Bureau
We take a quick trip back to GenCon to talk to Dani and Brandon about running the character creation session.
Snail aficionado, and amazing person/GM/Community Manager, Darcy Ross talks with us today about A Woman with Hollow Eyes, the Invisible Sun actual play Kickstarter she and the One Shot Podcast are running.
Incantations Show Notes
A Woman with Hollow Eyes
Check out the ONE SHOT Kickstarter for an Invisible Sun actual play led by Darcy Ross!
Come along, let's finish walking the Path of Suns. We're going to take a stroll along the Nightside this time. Then we'll be talking about how to use campaign fronts from Dungeon World in our Invisible Sun campaigns.
Incantations Show Notes
A Woman with Hollow Eyes
Check out the ONE SHOT Kickstarter for an Invisible Sun actual play led by Darcy Ross!
We're following up on campaign fronts in this discussion. We'll be digging into building fronts that Scott will be using for his second season of his Invisible Sun play test.
Come along, let's finish walking the Path of Suns. We're going to take a stroll along the Nightside this time. Then we'll be talking about how to use campaign fronts from Dungeon World in our Invisible Sun campaigns.
Incantations Show Notes
The Careful Gaze of the Gregori
We’re talking about every single nightside of the suns!
In this segment we discuss how to draw from the concept of “fronts” in the Dungeon World RPG to facilitate preparation for an improvisational campaign.
It's Halloween again! We're going to talk about Guillermo Del Toro's Cronos. Before that, however, we're also going to dig into demons just a bit more. Let's go!
Incantations Show Notes
The Careful Gaze of the Gregori
Demons! Demons are great and I love them. Let's talk about demons and how you might be using them in Invisible Sun.
Guillermo Del Toro is a pretty nifty director and he's done some really great stuff over the years. We're going all the way back to the start of things to talk about Cronos and what you might be able to pull from it for a surreal RPG.
We have a feeling being able to do more improvisation at the table is going to be important for Invisible Sun, so we're going to start talking about some tools you could use. We're also going to talk about Numenera 2 and what we think it might have in common with Invisible Sun.
Incantations Show Notes
A Distant Light Pierces the Mist
Let's talk about improvisational tools you might want to use at the table.
Story Games Name Project, by Jason Morningstar -- (link)
The Numenera 2 Kickstarter is running right now. We think there are some things that Numenera 2 has in common with Invisible Sun, and speculate a bit on how we think they may be evolving some things that started with Invisible Sun.
Numenera 2: Discovery and Destiny (Kickstarter) -- (link)