Friday, February 17, 2017

Incantations Episode 12 - Goetics and Surreal Libraries

On this episode of Incantations we'll be talking about the Order of Goetics. We also talk about how to make libraries surreal in order to fit them into an Invisible Sun campaign.



Incantations Show Notes

The Order of Goetics

  • A New Goal, and the Order of Goetics -- (link)
  • Invisible Sun Q&A Part 5: Goetics -- (link)
  • Story Cubes -- (link)
  • Noisy Person Cards -- (link)
  • Non-player cards -- (link)

Surreal Libraries

  • Dethklock recording on water -- (link)

About Incantations

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song "Beyond" by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.
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Friday, February 3, 2017

Incantations Episode 11 - The Indigo Sun and Design Diary 3

We are walking the Path of Suns again, this time we've moved on to the Indigo Sun. After that we get into the details of Monte Cook's third Invisible Sun design diary.



Incantations Show Notes

The Indigo Sun

  • The Indigo Sun -- (link)
  • Satyrine -- (link)

Invisible Sun Design Diary 3

  • Invisible Sun Design Diary 3: Visual and Tactile Design -- (link)

About Incantations

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song "Beyond" by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.
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Friday, January 27, 2017

Numenera Audio Track

I wanted to give everyone a quick heads up about a new kickstarter from Wes Otis.  He has been nice enough to allow us to use clips of his music in our podcast.  Furthermore, I have used his clips in games I have run on roll20 in many sessions.  They are great background music for games.  In fact, they are designed for that purpose with a few functions that differentiate them from using movie soundtracks or other traditional approaches.


  1. Themed for specific RPG settings and circumstances -- you can quickly scan for a name that fits the setting or tone you are looking for.  Most cases, you will be right.
  2. Looping -- the tracks loop so that you can set one up and let it run for a long period of time (until you want to change).  You don't have to worry about creating a list long enough for your session
  3. Tonal consistency -- You can select a track and not worry about there being a massive change in tone or volume (as you might with a movie soundtrack when it switches to the chase scene - or whatever).  

NOTE:  This kickstarter is for Numenera-inspired tracks.  I suspect they will be sufficiently general to serve well in a fantasy or other setting RPG.

Friday, January 20, 2017

Incantations Episode 10 - Makers and the Sandman

We have another Order of the Invisible Church to discuss, the Makers. We also talk about the first collected volume of Neil Gaiman's Sandman series, Preludes and Nocturnes.


Incantations Show Notes

The Order of Makers

  • Makers -- (link)
  • Invisible Sun Q&A Part 4: Makers -- (link)

Neil Gaiman's The Sandman

  • Preludes and Nocturnes -- (link)
  • Good Omens (the title Scott forgot) -- (link)
    • And now Good Omens is getting a TV miniseries adaptation -- (link)
  • American Gods [winner of the Hugo and Nebula Awards for best novel] -- (link)
  • Scott meant to say "House of Secrets", not "House of Suspense" - as recompense, he recommends checking out the recent House of Secrets series by Seagle -- (link
  • An example of the (recolored) depiction of Hell in Sandman -- (link)
  • Sam Keith's The Maxx -- (link)

About Incantations

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song "Beyond" by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.

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Friday, January 6, 2017

Incantations Episode 9 - Design Diary 2

Monte Cook published a second design diary, this time focusing on the experience points you can gain in Invisible Sun.



Show Notes


Segment One - Design Diary 2 (The Careful Gaze of the Grigori)
  • Design Diary 2: Acquiring Different Abilities with Different Experience Points -- link
  • Hamlet's Hit Points, by Robin D. Laws -- link
  • Review - Hamlet’s Hit Points -- link

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song "Beyond" by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.
Subscribe: iTunes | Google Play | RSS

Friday, December 30, 2016

Surreal - Word of the Year

Strange Days
I want to take a moment to recognize a recent, fun bit of news.  Surreal was chosen as word of the year by Merriam-Webster.

There is some discussion of the meaning of surreal - with a focus on its dream-like aspect.  Slightly more interesting, there is also a discussion of when use of the term spiked in mass media.  No, not with the MCG announcement or the kickstarter campaign - sadly.  Instead, we get a brief discussion of various events that journalists often described as surreal.

The description of political violence as surreal reminds me of a personal experience with the surreal.  Back in the summer of 1996, I was visiting friends where we watched the movie Strange Days (totally underrated movie - check it out if you have the chance).  We finished the movie and the VCR switched back to the local broadcast.  We had been watching the olympics.  When we switched back the coverage showed smoke rising from rubble, panicked people on the street, and the confusion following the bombing.  Over all of this was the olympics coverage banner.  It is only mild spoilers to point out that Strange Days ends with scenes of violence on crowded, rubble strewn streets.  To switch back to see that in reality created a sense of surreality.  The coverage of the bombing seemed unreal, despite the clear video coverage, because of the contrast between the movie and the news.

The description from Merriam-Webster combined with this memory gave me a new way to express surrealism.  A simple (therefore incomplete) definition could be "a vivid yet unrealistic portrayal - as in a dream."  This is just another way to think about surrealism and how to fit surrealism into your RPGs (Invisible Sun or others).  Describe elements in great detail but with a sense of impossibility/unrealism.

Also, the Skunk Anansie song was awesome :)


Friday, December 23, 2016

Incantations Episode 8 - The Blue Sun and Surreal Dragons

We're back onto the Path of Suns this episode, and we also discuss how we might make surreal dragons.



Show Notes


Segment One - The Blue Sun (The Careful Gaze of the Grigori)
  • The Blue Sun -- link
  • The Sandman -- link
  • Midnight Nation -- link
Segment Two - Surreal Dragons (Reflecting a Different Truth)

Follow us at: @drscottrobinson and @tex_red on Twitter.

We can be contacted via email at incantationspodcast@gmail.com.

You can also get in touch with us on the Invisible Sun G+ community.

Music in the episode was drawn from the song "Beyond" by Wes Otis and Plate Mail Games. It is available at DriveThruRPG.

Invisible Sun is the intellectual property of Monte Cook Games.
Subscribe: iTunes | Google Play | RSS